

GitHub reports that 77% of the code is written in SWIG, with the rest being a mix of C++, C, and Assembly language code.įollowing the source code release, Foone said on Twitter, "there's also other games that used the BRender engine, some of which could never be open sourced because they depended on BRender. The code also doesn't compile on modern hardware and software, unsurprisingly. However, BRender is included in the code, making that framework publicly available for the first time. Microsoft released the source code as-is, in its mostly-original form - some developers' information was removed to respect their privacy, and some content from "alternate builds or products" (presumably including the Nickelodeon version) is not included.
